palContact Class Reference

#include <palCollision.h>

List of all members.

Public Attributes

PAL_VECTOR< palContactPointm_ContactPoints
 A vector of Contact Points.


Detailed Description

A contact A contact represents the collection of contact positions where two objects are in contact. The number of contact points generated in a collision is engine-specific. You can not assume a fixed number of returned contact points.
The documentation for this class was generated from the following files:

Generated on Mon Aug 31 13:58:02 2009 for pal by  doxygen 1.5.7.1