#include <palCollision.h>
Public Attributes | |
palBodyBase * | m_pBody1 |
A body involved in the collision. | |
palBodyBase * | m_pBody2 |
Another body involved in the collision. | |
palVector3 | m_vContactPosition |
The contact position. | |
palVector3 | m_vContactNormal |
The contact normal. | |
Float | m_fDistance |
The distance between closest points. Negative distance indicates interpenetrations. |