#include <palGeometry.h>

Public Member Functions | |
| virtual void | Init (palMatrix4x4 &pos, Float radius, Float mass) |
Protected Member Functions | |
| virtual Float * | GenerateMesh_Vertices () |
| virtual int * | GenerateMesh_Indices () |
| int * palSphereGeometry::GenerateMesh_Indices | ( | ) | [protected, virtual] |
Generates a set of corresponding indicies to represent the approximation to the geometry.
Reimplemented from palGeometry.
| Float * palSphereGeometry::GenerateMesh_Vertices | ( | ) | [protected, virtual] |
Generates a set of vertices that represent an approximation to the geometry. This can be used for debug rendering, or generating the mesh for a convex object representation for some physics engines
Reimplemented from palGeometry.
| void palSphereGeometry::Init | ( | palMatrix4x4 & | pos, | |
| Float | radius, | |||
| Float | mass | |||
| ) | [virtual] |
Initializes the sphere
| pos | The transformation matrix representing the position and orientation of the sphere | |
| radius | The sphere's radius | |
| mass | The sphere's mass |
1.5.7.1