#include <palFluid.h>
Public Member Functions | |
virtual void | Init ()=0 |
virtual void palSPHFluid::Init | ( | ) | [pure virtual] |
Initializes the fluid. This must be the first call to create the fluid structures. This can then be followed by AddParticle and then Finalize. Pseudo-Example:
palFluid *pf; pf->Init(); pf->AddParticle(); pf->Finalize();