#include <palTerrain.h>

Public Member Functions | |
| virtual void | Init (Float x, Float y, Float z, Float width, Float depth, int terrain_data_width, int terrain_data_depth, const Float *pHeightmap) |
| void palTerrainHeightmap::Init | ( | Float | x, | |
| Float | y, | |||
| Float | z, | |||
| Float | width, | |||
| Float | depth, | |||
| int | terrain_data_width, | |||
| int | terrain_data_depth, | |||
| const Float * | pHeightmap | |||
| ) | [virtual] |
Initializes a heightmap terrain.
| x | Position of the heightmapped terrain (x) | |
| y | Position of the heightmapped terrain (y) | |
| z | Position of the heightmapped terrain (z) | |
| width | The width (size as a distance) of the terrain | |
| depth | The depth (size as a distance) of the terrain | |
| terrain_data_width | The number of heightmap values used to describe a slice of the terrains width. | |
| terrain_data_depth | The number of heightmap values used to describe a slice of the terrains depth. | |
| pHeightmap | A pointer to an array of Float values of size (terrain_data_width*terrain_data_depth) which contains all the heights of the terrain. |
1.5.7.1