#include <palTerrain.h>
Public Member Functions | |
virtual void | Init (Float x, Float y, Float z, Float nx, Float ny, Float nz, Float min_size) |
virtual palMatrix4x4 & | GetLocationMatrix () |
palMatrix4x4 & palOrientatedTerrainPlane::GetLocationMatrix | ( | ) | [virtual] |
Retrieves the position and orientation of the body as a 4x4 transformation matrix.
Implements palBodyBase.
void palOrientatedTerrainPlane::Init | ( | Float | x, | |
Float | y, | |||
Float | z, | |||
Float | nx, | |||
Float | ny, | |||
Float | nz, | |||
Float | min_size | |||
) | [virtual] |
Initializes a plane.
x | Position of the plane (x) | |
y | Position of the plane (y) | |
z | Position of the plane (z) | |
nx | Normal of the plane (x) | |
ny | Normal of the plane (y) | |
nz | Normal of the plane (z) | |
min_size | The minimum size of the plane |