| AddParticle(Float x, Float y, Float z, Float vx, Float vy, Float vz)=0 | palParticleFluid | [pure virtual] |
| Finalize()=0 | palParticleFluid | [pure virtual] |
| GetNumParticles()=0 | palParticleFluid | [pure virtual] |
| GetParticlePositions()=0 | palParticleFluid | [pure virtual] |
1.5.7.1